I got it to compile fine but now I am getting a seg fault when running
__movie_test.py in the examples directory:
Program received signal SIGSEGV, Segmentation fault.
0x00007fffea37c63e in _movie_init (self=0xbe3cb0, args=<value optimized
out>,
kwds=<value optimized out>) at src/gmovie.c:89
89 if(surf && PySurface_Check(surf))
Any idea what could be messing up?
On 05/10/2010 10:19 AM, Tyler Laing wrote:
> You just need to change a few lines in the build file Setup.in:
>
> #_movie src/_gsound.c src/_gmovie.c src/_gcommand.c src/gmovie.c
> $(SDL) $(AVFORMAT) $(SWSCALE) $(MIXER) $(DEBUG)
>
> Uncomment that line.
>
> Then type ./configure
>
> and then compile and build. :)The code is all there and should work if
> you have the ffmpeg libraries installed. Let me know if it doesn't.
>
> On Mon, May 10, 2010 at 5:09 AM, Bram Cymet <[email protected]
> <mailto:[email protected]>> wrote:
>
> Thanks,
>
> I am using linux. Do you know where I can find the patch to use
> ffmpeg in pygame?
>
> On 05/10/2010 07:44 AM, René Dudfield wrote:
>> hi,
>>
>> it's the old one.
>>
>> The new one needs porting to mac/windows... but should work on
>> linux at least.
>>
>> cheers,
>>
>>
>> On Mon, May 10, 2010 at 12:27 PM, Bram Cymet <[email protected]
>> <mailto:[email protected]>> wrote:
>>
>> Hi,
>>
>> What is the state of the movie module in pygame 1.9? Is it
>> still the old
>> one using smpeg or had it been updated to use ffmpeg?
>>
>> Thanks,
>>
>> --
>> Bram Cymet
>> Software Developer
>> Canadian Bank Note Co. Ltd.
>> Cell: 613-608-9752
>>
>>
>>
>
>
> --
> Bram Cymet
> Software Developer
> Canadian Bank Note Co. Ltd.
> Cell: 613-608-9752
>
>
>
>
>
>
> --
> Tyler Laing
> Online Editor
> The Phoenix Newspaper
> (1) 250 863-4869
>
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--
Bram Cymet
Software Developer
Canadian Bank Note Co. Ltd.
Cell: 613-608-9752