Granted, you CAN use python (or any .net language, F# anyone?) with XNA if you just want to build for windows... I
On Mon, Jul 26, 2010 at 11:02 AM, Devon Scott-Tunkin < devon.scotttun...@gmail.com> wrote: > XNA provides a lot of built-in functionality for 3D games. None of it is > very advanced, ie. vector math, hlsl shader loading, cameras and lights, > bounding sphere and aabbox collisions, fbx and .x model loading... but it is > easier and quicker to get going with 3D with XNA than with pygame + opengl > or directx. XNA also has xbox 360, zune, silverlight and windows mobile 7 > support which PyGame doesn't. If you want 2D I would say the apis provide > similar functionality with PyGame having some more advanced raster > functionality and XNA having better video hardware acceleration and sprite > batching. PyGame has the advantage of being open source and cross-platform > to other oses and non-microsoft portable devices, and probably supports > older computer hardware better. Also python is way more fun and less of a > headache to use than C#, although it will be considerably slower than C# in > some areas (Since the heavy drawing stuff is in the C SDL binary for pygame > it shouldn't be a huge issue though). > > Devon > > On Mon, Jul 26, 2010 at 9:16 AM, Thadeus Burgess <thade...@thadeusb.com>wrote: > >> Having "Develop XNA games as a hobby and deploy them to the Windows >> Game network" on your resume is much more appealing to an employer. >> >> It really depends on what platform you want to develop for. If you >> want cross-platform, use pygame >> . If all you care about is windows/xbox, then use XNA. >> -- >> Thadeus >> >> >> >> >> >> On Mon, Jul 26, 2010 at 4:12 AM, René Dudfield <ren...@gmail.com> wrote: >> > hi, >> > >> > there's a free book here: >> > http://inventwithpython.com/ >> > >> > Otherwise there's lots of examples and tutorials that come with pygame. >> > >> > cheers, >> > >> > On Mon, Jul 26, 2010 at 9:36 AM, Hokan LUNDBERG <ho...@ikso.net> wrote: >> >> >> >> Hi! >> >> >> >> What would you say are the advantages and disadvantages of Pygame >> compared >> >> with XNA? >> >> >> >> I found a good book (*) on XNA in PDF for free. Is there something >> similar >> >> for Pygame? >> >> >> >> Regards, >> >> Hokan >> >> >> >> >> >> (*) >> >> >> http://www.lulu.com/items/volume_66/7658000/7658212/1/print/CBennettXNA2D31.pdf >> > >> > >> > >