Granted, you CAN use python (or any .net language, F# anyone?) with XNA if
you just want to build for windows... I

On Mon, Jul 26, 2010 at 11:02 AM, Devon Scott-Tunkin <
devon.scotttun...@gmail.com> wrote:

> XNA provides a lot of built-in functionality for 3D games. None of it is
> very advanced, ie. vector math, hlsl shader loading, cameras and lights,
> bounding sphere and aabbox collisions, fbx and .x model loading... but it is
> easier and quicker to get going with 3D with XNA than with pygame + opengl
> or directx.  XNA also has xbox 360, zune, silverlight and windows mobile 7
> support which PyGame doesn't. If you want 2D I would say the apis provide
> similar functionality with PyGame having some more advanced raster
> functionality and XNA having better video hardware acceleration and sprite
> batching.  PyGame has the advantage of being open source and cross-platform
> to other oses and non-microsoft portable devices, and probably supports
> older computer hardware better. Also python is way more fun and less of a
> headache to use than C#, although it will be considerably slower than C# in
> some areas (Since the heavy drawing stuff is in the C SDL binary for pygame
> it shouldn't be a huge issue though).
>
> Devon
>
> On Mon, Jul 26, 2010 at 9:16 AM, Thadeus Burgess <thade...@thadeusb.com>wrote:
>
>> Having "Develop XNA games as a hobby and deploy them to the Windows
>> Game network" on your resume is much more appealing to an employer.
>>
>> It really depends on what platform you want to develop for. If you
>> want cross-platform, use pygame
>> . If all you care about is windows/xbox, then use XNA.
>> --
>> Thadeus
>>
>>
>>
>>
>>
>> On Mon, Jul 26, 2010 at 4:12 AM, René Dudfield <ren...@gmail.com> wrote:
>> > hi,
>> >
>> > there's a free book here:
>> >     http://inventwithpython.com/
>> >
>> > Otherwise there's lots of examples and tutorials that come with pygame.
>> >
>> > cheers,
>> >
>> > On Mon, Jul 26, 2010 at 9:36 AM, Hokan LUNDBERG <ho...@ikso.net> wrote:
>> >>
>> >> Hi!
>> >>
>> >> What would you say are the advantages and disadvantages of Pygame
>> compared
>> >> with XNA?
>> >>
>> >> I found a good book (*) on XNA in PDF for free. Is there something
>> similar
>> >> for Pygame?
>> >>
>> >> Regards,
>> >> Hokan
>> >>
>> >>
>> >> (*)
>> >>
>> http://www.lulu.com/items/volume_66/7658000/7658212/1/print/CBennettXNA2D31.pdf
>> >
>> >
>>
>
>

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