Thanks for responding, Lenard, though it doesn't seem this applies to my
problem. The sound file is loaded successfully. I can play() the loaded
sound just fine. It is the conversion of the mixer.Sound object to a
sndarray.array object that's blowing up.

Gumm

On Thu, Aug 5, 2010 at 12:26 PM, Lenard Lindstrom <le...@telus.net> wrote:

> Okay, this is technically not a bug. If the string is not a valid file path
> then it is assumed to be sound data. This has to be fixed somehow.
>
> Lenard
>
>
> On 05/08/10 11:36 AM, Lenard Lindstrom wrote:
>
>>  Hi Gumm,
>>
>> You have found a bug. pygame.mixer.Sound does handle ogg/vorbis files. But
>> it doesn't raise an exception when it can't find the file. Also, on Windows
>> you may find that calling pygame.init() before pygame.mixer.init() will
>> prevent playback, no sound. Either remove pygame.init, place it after
>> pygame.mixer.init or set the SDL_AUDIODRIVER environment variable to
>> 'waveout'.
>>
>> Lenard Lindstrom
>>
>> On 03/08/10 11:03 AM, B W wrote:
>>
>>> Howdy, folks.
>>>
>>> Seeking enlightenment. Anyone seen this before, and how do I rassle it
>>> into submission? Docs and web have been unhelpful so far. I'm using
>>> pre-built software packages; been using these for months without any issues.
>>>
>>> This problem occurs with all ogg and wav files. I see that Numpy is
>>> raising the exception, but I can't tell if it's a problem internal to Numpy
>>> or a result of how numpysnd.array is using Numpy.
>>>
>>> Summary:
>>> 1. load OGG-Vorbis sound file with pygame.mixer.Sound
>>> 2. convert sound using pygame.sndarray.array
>>> 3. scratch head
>>>
>>> <CODE>
>>> import os, sys, numpy, pygame
>>> from pygame.locals import *
>>> pygame.init()
>>> pygame.mixer.init(44100, 16, 2, 1)
>>> sound = pygame.mixer.Sound('../sounds/laser_26667.ogg')
>>> for n,v in [('OS',os.name 
>>> <http://os.name>),('Python',sys.version),('Pygame',pygame.version.vernum),
>>>
>>>    ('Numpy',numpy.version.version),('Array
>>> type',pygame.sndarray.get_arraytype())]:
>>>    print '%s: %s' % (n,v)
>>> sound_data = pygame.sndarray.array(sound)
>>> </CODE>
>>>
>>> C:/Python26/pythonw.exe -u
>>>  "C:/cygwin/home/Gumm/devel/python/project/gummball/blah.py"
>>> OS: nt
>>> Python: 2.6.5 (r265:79063, Mar 20 2010, 14:22:52) [MSC v.1500 32 bit
>>> (Intel)]
>>> Pygame: (1, 9, 1)
>>> Numpy: 1.4.1
>>> Array type: numpy
>>> Traceback (most recent call last):
>>>  File "C:/cygwin/home/Gumm/devel/python/project/gummball/blah.py", line
>>> 9, in <module>
>>>    sound_data = pygame.sndarray.array(sound)
>>>  File "C:\Python26\Lib\site-packages\pygame\sndarray.py", line 95, in
>>> array
>>>    return numpysnd.array (sound)
>>>  File "C:\Python26\Lib\site-packages\pygame\_numpysndarray.py", line 77,
>>> in array
>>>    return _array_samples(sound, True)
>>>  File "C:\Python26\Lib\site-packages\pygame\_numpysndarray.py", line 64,
>>> in _array_samples
>>>    array = numpy.fromstring (data, typecode)
>>> ValueError: string size must be a multiple of element size
>>>
>>> Any assistance appreciated.
>>>
>>> Gumm
>>>
>>
>>
>>
>

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