This is for folks who may have a continuing interest in the topic.

While trying to use GameClock I discovered a bug. While I was in there
a-squashing, I added a couple methods. Then I decided to take the prediction
demo to the next level and solve the screen-edge rebound problem, with
plenty of here's-why-and-how notes.

These are available at
game_clock.py<http://code.google.com/p/trollsouttaluckland/downloads/detail?name=game_clock.py&can=2&q=>and
pygame.org/wiki/ConstantGameSpeed<http://www.pygame.org/wiki/ConstantGameSpeed>
.

Gumm

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