I don't think so, no. I was just curious if you had tried since. I haven't heard of anyone doing it either.
Personally, I wouldn't know where to start... On Mon, 25 Oct 2010 16:34:32 -0700 (PDT), Keith Nemitz <muse...@yahoo.com> wrote: > No. I don't even know of any pygame iOS apps. Was it even possible before > Apple changed the rules about interpreted code? > > > > --- On Mon, 10/25/10, Dan Ross <d...@rosspixelworks.com> wrote: > >> From: Dan Ross <d...@rosspixelworks.com> >> Subject: Re: [pygame] New Apple and MS stores. Pygame support? >> To: pygame-users@seul.org >> Date: Monday, October 25, 2010, 4:28 PM >> I'm awfully curious about this as >> well. >> >> Keith- >> >> Have you made any pygame games for an iOS device? >> >> Dan >> >> On Mon, 25 Oct 2010 14:48:01 -0700 (PDT), Keith Nemitz >> <muse...@yahoo.com> >> wrote: >> > With Apple announcing a new Mac App Store, and MS >> announcing a new Games >> > Marketplace, I wonder how that will affect my Pygame >> tool chain. >> > >> > Will py2app need changes, so I can insert Apple >> Certificates into the >> app? >> > >> > >> > Will py2exe need updates to survive the Windows 7 >> compatibility test? >> > >> > Inquiring mind wants to know... >> > >> > :-) >> > >> > Keith Nemitz >> > www.mousechief.com >>