you said you aren't seeing your prints - try writing to a file with a flush
call after instead, and make sure to put debug file writes before your
imports as well.

so something like this:

start.py:
------------
temp_file = file("temp.log", "w")

temp_file.write("python started running\r\n")
temp_file.flush()

import pygame

temp_file.write("pygame import completed\r\n")
temp_file.flush()

... code here...

On Sun, Oct 31, 2010 at 6:29 PM, Zachary Uram <net...@gmail.com> wrote:

> Runtime error! The application has requested the runtime to terminate
> it in an unusual way.
>
> Here are the Windows problem details:
>
> Problem signature:
>  Problem Event Name:   APPCRASH
>  Application Name:     start.exe_Netrek Pygame
>  Application Version:  0.3.1.0
>  Application Timestamp:        491801a4
>  Fault Module Name:    MSVCR90.dll
>  Fault Module Version: 9.0.30729.4926
>  Fault Module Timestamp:       4a1750b0
>  Exception Code:       40000015
>  Exception Offset:     00000000000555c7
>  OS Version:   6.1.7600.2.0.0.256.1
>  Locale ID:    1033
>  Additional Information 1:     ea57
>  Additional Information 2:     ea576043c39cb5e0986f167cb52b7a1f
>  Additional Information 3:     45c4
>  Additional Information 4:     45c4c558f159e0fb8bf8eaee810ac14b
>
> I note file MSVCR90.dll, I already have the Microsoft Visual C Runtime
> 9.0 installed since I have Vistual Studio 2008 Express. I even placed
> a copy of this DLL in my Python DLL directory and in my py2exe build
> directory. I then made a manifest file as instructed. Is it possible
> to get more helpful info as to why my pygame app is crashing in
> particular? I tried adding print statements in the code but nothing is
> printed on screen.
>
>

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