you said you aren't seeing your prints - try writing to a file with a flush call after instead, and make sure to put debug file writes before your imports as well.
so something like this: start.py: ------------ temp_file = file("temp.log", "w") temp_file.write("python started running\r\n") temp_file.flush() import pygame temp_file.write("pygame import completed\r\n") temp_file.flush() ... code here... On Sun, Oct 31, 2010 at 6:29 PM, Zachary Uram <net...@gmail.com> wrote: > Runtime error! The application has requested the runtime to terminate > it in an unusual way. > > Here are the Windows problem details: > > Problem signature: > Problem Event Name: APPCRASH > Application Name: start.exe_Netrek Pygame > Application Version: 0.3.1.0 > Application Timestamp: 491801a4 > Fault Module Name: MSVCR90.dll > Fault Module Version: 9.0.30729.4926 > Fault Module Timestamp: 4a1750b0 > Exception Code: 40000015 > Exception Offset: 00000000000555c7 > OS Version: 6.1.7600.2.0.0.256.1 > Locale ID: 1033 > Additional Information 1: ea57 > Additional Information 2: ea576043c39cb5e0986f167cb52b7a1f > Additional Information 3: 45c4 > Additional Information 4: 45c4c558f159e0fb8bf8eaee810ac14b > > I note file MSVCR90.dll, I already have the Microsoft Visual C Runtime > 9.0 installed since I have Vistual Studio 2008 Express. I even placed > a copy of this DLL in my Python DLL directory and in my py2exe build > directory. I then made a manifest file as instructed. Is it possible > to get more helpful info as to why my pygame app is crashing in > particular? I tried adding print statements in the code but nothing is > printed on screen. > >