I can't figure out how to compile it for Python 3 (3.1, to be exact). Running setup.py with Python 3 does no good (if I don't supply an argument it crashes, and if I do it just re-installs Pygame to /usr/lib/python2.6), and I don't see any arguments for where to install, what Python version, whatever. Sorry if this sounds like a noobish question, but what do "install" and "build" do anyway? does "install" just do the same thing as "build" and copy the files to another directory, or is there a distinction? I'm fairly new to compiling things directly from source and install.html isn't helping me much.
________________________________ From: René Dudfield <[email protected]> To: [email protected] Sent: Sun, January 16, 2011 10:34:53 AM Subject: Re: [pygame] Pygame for py3? On Sun, Jan 16, 2011 at 2:33 PM, Julian Marchant <[email protected]> wrote: > I can see a Windows binary for Python 3.1 on the download page, but I don't > see a source package for Python 3. Can the source be used for both Py2 and > Py3? yeah, same source. > > While I'm at it, why isn't there a Windows installer (or a Mac OS X package, > for that matter) for Pygame for Python 2.7 listed on the download page? > Python 2.6 is a bit outdated now. > > we haven't gotten around to it yet. There is a link to a 2.7 download on an external binary providers web page for 2.7 though. cheers,
