I can't figure out how to compile it for Python 3 (3.1, to be exact). Running 
setup.py with Python 3 does no good (if I don't supply an argument it crashes, 
and if I do it just re-installs Pygame to /usr/lib/python2.6), and I don't see 
any arguments for where to install, what Python version, whatever. Sorry if 
this 
sounds like a noobish question, but what do "install" and "build" do anyway? 
does "install" just do the same thing as "build" and copy the files to another 
directory, or is there a distinction? I'm fairly new to compiling things 
directly from source and install.html isn't helping me much.




________________________________
From: RenĂ© Dudfield <[email protected]>
To: [email protected]
Sent: Sun, January 16, 2011 10:34:53 AM
Subject: Re: [pygame] Pygame for py3?

On Sun, Jan 16, 2011 at 2:33 PM, Julian Marchant <[email protected]> wrote:
> I can see a Windows binary for Python 3.1 on the download page, but I don't
> see a source package for Python 3. Can the source be used for both Py2 and
> Py3?

yeah, same source.

>
> While I'm at it, why isn't there a Windows installer (or a Mac OS X package,
> for that matter) for Pygame for Python 2.7 listed on the download page?
> Python 2.6 is a bit outdated now.
>
>

we haven't gotten around to it yet.  There is a link to a 2.7 download
on an external binary providers web page for 2.7 though.

cheers,



      

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