Hi, a question regarding pygame's LayeredDirty() group for sprites: how do i set or change the layer of a sprite in this group correctly ?
At the moment (using pygame 1.9.1) i'm ony able to have the layer reflect the point of creating the sprite (newer sprites are on top of older sprites), but i can not use ._layer like i could in the LayeredUpdate group. I have also no results for using layer instead of ._layer (there is a comment int hte pygame.org wiki hinting to that) is there another trick to set / change the layer of a sprite in LayeredDirty groups ? greetings, -Horst -- http://ThePythonGameBook.com