Very cool.  Thanks for sharing.

Also, if you want more people to have a look then chuck it up on the
pygame.org website as a project (your workshop, and/or the code).

cu.



On Tue, Apr 26, 2011 at 11:42 PM, Chris McCormick <ch...@mccormick.cx>wrote:

> Hello Pygamers,
>
> I am doing a workshop on using the Free Software audio tool "Pure Data" as
> the
> audio engine for your other projects, in Los Angeles on Thursday. I hope
> it's
> ok to mention it here because I just yesterday comitted the code showing
> how to
> use Pd as the audio engine in your pygame project, so it's relevant.
> Basically
> it means you can get cool dynamic and programmable audio really easily into
> your game. You can find that code here:
>
> https://gitorious.org/pdlib/libpd/blobs/master/python/pygame_fun_test.py
>
> You can find out more about Pure Data, the audio tool, here:
>
> http://puredata.info/
>
> Finally, here is the link to sign up for the workshop in LA:
>
> http://mccrm.cx/l/la-2011
>
> Thanks!
>
> Chris.
>
> -------------------
> http://mccormick.cx
>

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