Very cool. Thanks for sharing. Also, if you want more people to have a look then chuck it up on the pygame.org website as a project (your workshop, and/or the code).
cu. On Tue, Apr 26, 2011 at 11:42 PM, Chris McCormick <ch...@mccormick.cx>wrote: > Hello Pygamers, > > I am doing a workshop on using the Free Software audio tool "Pure Data" as > the > audio engine for your other projects, in Los Angeles on Thursday. I hope > it's > ok to mention it here because I just yesterday comitted the code showing > how to > use Pd as the audio engine in your pygame project, so it's relevant. > Basically > it means you can get cool dynamic and programmable audio really easily into > your game. You can find that code here: > > https://gitorious.org/pdlib/libpd/blobs/master/python/pygame_fun_test.py > > You can find out more about Pure Data, the audio tool, here: > > http://puredata.info/ > > Finally, here is the link to sign up for the workshop in LA: > > http://mccrm.cx/l/la-2011 > > Thanks! > > Chris. > > ------------------- > http://mccormick.cx >