> I'll look into providing a bit more explanation about
> connecting transistors in series and parallel to get
> various switching effects. Maybe that will help to get
> people thinking in the right direction.
>

What about making some of the 'tutorial' information from level 1 into
actual levels?  I realize that those things may be trivial, but it could be
pretty instructive to build some of those things, hook them up to an output
and watch them on the test run panel.  I guess it was just that right away
in level two, I'm building a four part circuit.  From a "learning about
circuits" standpoint, it makes it more difficult to pay attention to the
circuit details because in a sense, figuring out the layout is the more
immediate challenge.  There's a fine line between making it educational and
making it patronizing, but from my newbie perspective, I felt in too deep
too fast.


>
>  The game brings up a save window when I fail a level, and won't let me
>> resume the game.  It seems to be setting a timer that periodically pops up
>> new save windows
>>
>
> That sounds like a bug I recently fixed in PyGUI. Try this
> version and see if it helps:
>
> http://www.cosc.canterbury.ac.**nz/greg.ewing/python_gui/**
> PyGUI-2.5.2.tar.gz<http://www.cosc.canterbury.ac.nz/greg.ewing/python_gui/PyGUI-2.5.2.tar.gz>
>
>
This seems to have fixed it.

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