Hi guys,

I contacted this mailing list earlier in the year about working
on a GUI toolkit for GSoC. While I didn't get to do this as part
of GSoC, I have still managed to put some work into it. Today I
would like to announce the 0.1 release, the first developer/beta
release.

If anybody is brave enough to test it out you can download the
release from https://launchpad.net/simplegc

This release includes a button, input box, dialog window, fps
counter, and menu. It also has a container widget and derived
VBox. At the moment you will need to work out how to use it from
the code comments/docstrings and from the example usage in the
example folder.

My plans up to the stable 0.2 release are to test the current
project as it currently is, with few feature additions. I also
won't be making the 0.2 release until I have actually used the
project in a commercial game of my own, which also means the 0.2
release will include OpenGL support.

I have two things to request from interested developers. First,
if you're brave enough to try out this testing code, please give
it a test and submit any bugs you find. I would also be
interested in any areas you have difficulty in understanding, so
I can either tweak the code design or make sure the documentation
explains the problem clearly (when I get to making the full
documentation).
    Secondly, if anybody can think of a cool name for a pygame
GUI toolkit, please send in your suggestions. Currently, it is
simply called "simple game code" which is not only a lame name,
it is also used by atleast 3 or 4 other projects :P.

Thanks for your time and looking forward to feedback,
Sam Bull

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