Hi,

I've uploaded the file to the pygame.org/ftp directory and linked to it from
the pygame.org/download.shtml link.

Feel free to upload a new file to bitbucket if you get time to include the
midi module (with a new name if possible).

Hopefully I should have the file sync between bitbucket and the pygame
website done soonish.

cheers,


On Fri, Sep 2, 2011 at 10:13 PM, Russell E. Owen <[email protected]> wrote:

> In article
> <caeiahjlt+amc1rt0wx+uu2y7tdnmdrhbjhytthid3ricznh...@mail.gmail.com>,
>  René Dudfield <[email protected]> wrote:
>
> > On Thu, Sep 1, 2011 at 9:39 PM, Russell E. Owen
> > <[email protected]> wrote:
> >
> > >
> > > By comparison, your standard binary installer for python.org Python
> 2.6
> > > has 7 unit test failures on my 10.4.11 machine. So this is potentially
> > > an improvement.
> > >
> > > The sound stuff is well tested -- lots of people are using it in an app
> > > I distribute, on a variety of Macs. Unfortunately my application does
> > > not exercise any of the rest of pygame.
> > >
> > > > If you have a bitbucket username, I can add you so that you can
> upload
> > > files
> > > > onto there.  We are moving to hosting the files on there, and having
> the
> > > > main website sync from there.
> > >
> > > I just created a bitbucket login: rowen
> > >
> > > -- Russell
> > >
> > >
> > Nice one!  Was it compiled with portmidi?  Maybe that is why the midi
> test
> > fails.
> >
> > I've added your username to bitbucket.  So you should be able to upload
> > files.
>
> I doubt I included portmidi; I don't recall having heard of that library
> before. I'll see if I can fix that but it'll be awhile; I'm swamped with
> other projects. Do you want the installer without midi support for now,
> or wait?
>
> -- Russell
>
>

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