Hi, I've uploaded the file to the pygame.org/ftp directory and linked to it from the pygame.org/download.shtml link.
Feel free to upload a new file to bitbucket if you get time to include the midi module (with a new name if possible). Hopefully I should have the file sync between bitbucket and the pygame website done soonish. cheers, On Fri, Sep 2, 2011 at 10:13 PM, Russell E. Owen <[email protected]> wrote: > In article > <caeiahjlt+amc1rt0wx+uu2y7tdnmdrhbjhytthid3ricznh...@mail.gmail.com>, > René Dudfield <[email protected]> wrote: > > > On Thu, Sep 1, 2011 at 9:39 PM, Russell E. Owen > > <[email protected]> wrote: > > > > > > > > By comparison, your standard binary installer for python.org Python > 2.6 > > > has 7 unit test failures on my 10.4.11 machine. So this is potentially > > > an improvement. > > > > > > The sound stuff is well tested -- lots of people are using it in an app > > > I distribute, on a variety of Macs. Unfortunately my application does > > > not exercise any of the rest of pygame. > > > > > > > If you have a bitbucket username, I can add you so that you can > upload > > > files > > > > onto there. We are moving to hosting the files on there, and having > the > > > > main website sync from there. > > > > > > I just created a bitbucket login: rowen > > > > > > -- Russell > > > > > > > > Nice one! Was it compiled with portmidi? Maybe that is why the midi > test > > fails. > > > > I've added your username to bitbucket. So you should be able to upload > > files. > > I doubt I included portmidi; I don't recall having heard of that library > before. I'll see if I can fix that but it'll be awhile; I'm swamped with > other projects. Do you want the installer without midi support for now, > or wait? > > -- Russell > >
