On Tue, Sep 27, 2011 at 11:21 AM, Mac Ryan <quasipe...@gmail.com> wrote:
> One thing that might have further confused the discussion is that > somewhere in an earlier mail I mentioned "rects". But all I meant was > really just the rects returned by this kind of operations. I was not > thinking to a new class of rects with scaling included. > How can I use your system to draw a rectangle of a solid color onto a surface? With the regular pygame system, I would use surf.fill and pass it a Rect. If your system doesn't recognize rectangles of any sort, how can I do this? Feel free to show me in pseudocode how I could do it. -Christopher