Lenard Lindstrom wrote:
Would you be interested in adding a feature request for a float based rect class in the issue tracker?
I think it would make sense more as an adjunct to a coordinate transformation feature. Once you have surfaces doing transformations, you're going to want to pass floats into drawing functions, and a floating rect type would be convenient for that. But I'm not sure it would be worth adding float rects on their own. What *would* be useful right now is if the drawing functions would accept tuples of floats and round (not truncate!) them to ints. Recent versions of pygame seem to have taken to raising exceptions if you try to use floats as coordinates, which is very annoying. -- Greg
