BTW I just picked up Pro Android Games, where the author takes C code from wolfenstein and uses the Android native libary + only a little bit of java... I am stoked about this approach.
It's based on Android 1.5, so a little out of date now, but I'm still really excited just from a religious standpoint... I mean how many cool games have been made with Java? ...none? And how many with C/cpp? Like most of them? So we can use a little bit of java and a lot of cpp and be at peace with the gaming gods of old. @ Mac Ryan, definitely going to check out golang as well... heard about that one. On Thu, Nov 3, 2011 at 11:52 AM, Mac Ryan <[email protected]> wrote: > On Thu, 03 Nov 2011 14:19:28 +1300 > Greg Ewing <[email protected]> wrote: > >> I've yet to decide whether there's a place for a language >> that combines Python's flexibility and get-out-of-your-way >> nature with static type checking and efficient code generation. >> If there is, I don't think that language exists yet. > > Absolutely not sure it fits the bill... but have you had a look at go? > > http://golang.org/ > > It's used by folks at Google, and since they are probably the biggest > sponsor of python there are good chances they used some python-wisdom > in crafting it... > > /mac > -- A musician must make music, an artist must paint, a poet must write, if he is to be ultimately at peace with himself. - Abraham Maslow
