>Now, of course, when you have a super-high-level language, like PyGame, and 
>it's running in an interpreted language like Python, you will run out of power 
>much sooner than you would in a language like C, especially on a "phone" 
>computer.
>
>This, however, is no reason to stop using PyGame -- it's a reason to improve 
>PyGame. Improvements require a lot of technical knowledge, skill, and effort, 
>but they benefit MANY.

Pygame is a library, not a language. ;) And much of it is written in C.

I very much agree with everything you said, though. What's particularly 
interesting is, as Psyco and PyPy have shown, higher-level languages can be 
almost as fast as or sometimes even faster than lower-level languages.

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