This exact thing was happening to me today. I just put a input() line at the end but the pygame.wait should work just as well
-Zack On Mar 7, 2012, at 5:32 PM, Julian Marchant <onp...@yahoo.com> wrote: > I could be wrong, but it seems to me like the program is just exiting before > the sound has a chance to play in full. Try adding a wait at the end (e.g. > pygame.time.wait(2000)). > > --- On Wed, 3/7/12, Danny Campbell <danny.campb...@gmail.com> wrote: > >> From: Danny Campbell <danny.campb...@gmail.com> >> Subject: [pygame] Strange mixer problem >> To: pygame-users@seul.org >> Date: Wednesday, March 7, 2012, 9:56 PM >> >> I am running this on Ubuntu Natty, and I've had this problem >> on a separate >> >> occasion on a different Natty machine. Basically, in some >> circumstances, I >> >> can't play a sound with the following code: >> >> >> >> import pygame.mixer >> >> >> >> pygame.mixer.init() >> >> pygame.mixer.Sound("1up.wav").play() >> >> >> >> There will either be a click, or more often, no sound at >> all. There are no >> >> error messages. I have tried using pygame.mixer.get_init() >> to check if the >> >> mixer has been properly initialized (which it seems to have >> been). I've >> >> tried using pygame.mixer.pre_init() to specify certain >> settings (my sound >> >> files are 22050Hz and 1 channel). This didn't help, either. >> >> >> >> The strangest and most confusing thing is that it will run >> just fine in >> >> the Python interactive shell. If I load the Python shell and >> copy and paste >> >> this exact code into it, I get the expected sound. >> >> >> >> I can't for the life of me figure out what the difference >> would be between >> >> the command line and the interactive shell (I've double >> checked the version >> >> of the shell and the version I'm using from the command >> line, they are the >> >> same). >> >> >> >> I'm probably missing something very simple, but I've been >> pulling my hair >> >> out with this and am not sure how to proceed. :) >> >> >> >> Please let me know if I should send the sound file in >> question. >>