It's a valid choice if you want to kickstart your game development with
other engines (I think it's more important to finish your game than rather
never release one while you learn the ropes with the engine/programming
language of your choosing). Seems from your writing style that you
definitely should pick of those. Anyone is fine (I could add Unity3D there,
which is awesome).

However, the Pygame list is not the correct place where you can ask this.
You should go ask on http://gamedev.net or in
http://forums.tigsource.comwhere there can be more general help than
anything we can give here.

And remember, if you are starting from square one and you believe your
project will take a couple of years, I would begin with smaller projects.

Cheers,

Ciro.

On Sun, Oct 7, 2012 at 11:15 AM, shane <[email protected]> wrote:

> Hi
>
> ok i wanne use pygame to create a new game, but im starting to realise that
> what i want to do can take me a couple years at least lol
>
> so what about these other so called game developement packages where you
> dont even have to code and can even add scripts
> e.g.
>
>
> 001 game engine/Engine 001
> 3d game builder
> craftstudio
> RPG maker 3D
>
> whats the advice
>
>
>
>
> --
> View this message in context:
> http://pygame-users.25799.n6.nabble.com/creating-new-game-project-to-big-tp225.html
> Sent from the pygame-users mailing list archive at Nabble.com.
>

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