On Sun, Nov 11, 2012 at 5:48 PM, onpon4 <[email protected]> wrote:

> (I sent this earlier, but I'm pretty sure I wasn't subscribed and I
> didn't notice this, so here it is again. If this is actually a
> duplicate, I apologize.)
>
> Someone might have seen me on IRC earlier asking about this.
> Obviously, I'm still stuck.
>
> Here is my program packaged with the sounds I'm using (license info is
> incomplete, by the way; the sounds are under CC BY 3.0 and are from
> http://opengameart.org/content/single-key-press-sounds):
>
> http://www.webfilehost.com/?mode=viewupload&id=6150178
>
> So basically, the sounds aren't playing correctly. Instead, I'm
> getting this muffled, quiet sort of popping sound. This happens on
> both Trisquel GNU/Linux and Windows.
>
> I've tried changing all of the sound settings with
> pygame.mixer.pre_init, but there is no effect on the sound (buffer
> size affects how far apart the sounds are, but that's it). I also
> tried using Audacity to change the sounds' frequency to 22050 (which
> is what is in that Zip file), and there is no effect.
>
This is generally the fix to look at. If that doesn't work, I don't know.

I was going to try to reproduce the problem, but the archive appears broken.

Ian

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