On Sun, Nov 11, 2012 at 5:48 PM, onpon4 <[email protected]> wrote: > (I sent this earlier, but I'm pretty sure I wasn't subscribed and I > didn't notice this, so here it is again. If this is actually a > duplicate, I apologize.) > > Someone might have seen me on IRC earlier asking about this. > Obviously, I'm still stuck. > > Here is my program packaged with the sounds I'm using (license info is > incomplete, by the way; the sounds are under CC BY 3.0 and are from > http://opengameart.org/content/single-key-press-sounds): > > http://www.webfilehost.com/?mode=viewupload&id=6150178 > > So basically, the sounds aren't playing correctly. Instead, I'm > getting this muffled, quiet sort of popping sound. This happens on > both Trisquel GNU/Linux and Windows. > > I've tried changing all of the sound settings with > pygame.mixer.pre_init, but there is no effect on the sound (buffer > size affects how far apart the sounds are, but that's it). I also > tried using Audacity to change the sounds' frequency to 22050 (which > is what is in that Zip file), and there is no effect. > This is generally the fix to look at. If that doesn't work, I don't know.
I was going to try to reproduce the problem, but the archive appears broken. Ian
