Unfortunately that doesn't help get the installer to run.
I did try a different method, which was to edit the Info.plist file in
the installer so that it looked for Python 2.7 in
/System/Library/Frameworks instead of /Library/Frameworks, and that did
allow the Installer to run. Unfortunately when I tried using
pygame.midi.init() I got the same error message as before.
On 2012-12-11 10:30, 杨帆 wrote:
try:
export PYTHONPATH=/Library/Python/2.7/
hope this will also work for you :-)
On Tue, Dec 11, 2012 at 6:06 PM, <rich...@jitter.co.uk> wrote:
I'm not sure I understand - what did you set PYTHONPATH to?
On 2012-12-11 09:33, 杨帆 wrote:
Yes, I had the same problem previously. I solved the problem after
setting the PYTHONPATH environment variable.
On Tue, Dec 11, 2012 at 5:31 PM, argle <rich...@jitter.co.uk>
wrote:
Hi Russell,
This sounds great! I've tried running your installer but it claims
to need
"System Python 2.7". I do have Apple's own Python, which is
v2.7.2, on my
system, but I assume your pygame installer is looking for a
different type
of Python installation... which installation is it looking for
(Homebrew?
MacPorts?).
Thanks,
Richard