I've started to build a pygamewrapper on top of Marcus's work. The idea is that you will be able to take a normal pygame import and modify it to:
import pygamewrapper as pygame ...and still have your code work. I'm not very far on it, but it does work for a few simple programs: https://bitbucket.org/pcraven/pygame2 I like the idea of being able to use SDL 2.0 directly if you like. I think backwards compatibility is important. I'll probably work a lot more on it once I'm done with my pygame book. Paul Vincent Craven On Mon, Mar 25, 2013 at 1:53 PM, Sam Bull <sam.hack...@sent.com> wrote: > On Sun, 2013-03-24 at 10:09 -0700, Sean Felipe Wolfe wrote: > > A question, do we have any info online about the pygame core > > development team, or info about goals or aspirations for the project? > > What's currently on the task list for pygame? > > Speaking of this. I think development effort is heading towards pygame2 > now, right? Is this the right time to discuss where we want to go with > pygame2? > > It seems we have two proposed projects, is it time to pick one and begin > pushing forward? I think we should also have a design discussion about > what pygame2 should entail. Does this sound reasonable? >