Does it require a bitbucket account?

Em quarta-feira, 27 de março de 2013 07h02min32s UTC-3, illume escreveu:
>
> Hullo,
>
> issues and tasks here...
> https://bitbucket.org/pygame/pygame/issues?status=new&status=open
>
> You can look at specific component tasks as well... for example, examples, 
> docs, or...
>
> Website tasks here:
> https://bitbucket.org/pygame/pygame/issues?component=website
>
>
> cheers,
>
>
> On Sun, Mar 24, 2013 at 6:09 PM, Sean Felipe Wolfe 
> <ethe...@gmail.com<javascript:>
> > wrote:
>
>> Hey everybody how's it goin?
>>
>> I'd like to get involved in helping improve pygame. I have 
>> intermediate-level python skills, and also I've done work in ruby and java, 
>> especially around the Android platform. 
>>
>> I have a number of game ideas which I'd like to explore with pygame, 
>> possibly branching into the p4android project as well.
>>
>> I have helped out a bit in the past although it was mostly with website 
>> transition stuff. I've crossed some bridges in my professional life (that's 
>> the java-ruby part) and I have some time opening up now. So, I'll check the 
>> website. 
>>
>> A question, do we have any info online about the pygame core development 
>> team, or info about goals or aspirations for the project? What's currently 
>> on the task list for pygame?
>>
>> Also, is there anybody else on the list interested in the pg4android 
>> project?
>>
>> Thanks everybody, I'll check in later.
>>
>
>

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