Does it require a bitbucket account?
Em quarta-feira, 27 de março de 2013 07h02min32s UTC-3, illume escreveu: > > Hullo, > > issues and tasks here... > https://bitbucket.org/pygame/pygame/issues?status=new&status=open > > You can look at specific component tasks as well... for example, examples, > docs, or... > > Website tasks here: > https://bitbucket.org/pygame/pygame/issues?component=website > > > cheers, > > > On Sun, Mar 24, 2013 at 6:09 PM, Sean Felipe Wolfe > <ethe...@gmail.com<javascript:> > > wrote: > >> Hey everybody how's it goin? >> >> I'd like to get involved in helping improve pygame. I have >> intermediate-level python skills, and also I've done work in ruby and java, >> especially around the Android platform. >> >> I have a number of game ideas which I'd like to explore with pygame, >> possibly branching into the p4android project as well. >> >> I have helped out a bit in the past although it was mostly with website >> transition stuff. I've crossed some bridges in my professional life (that's >> the java-ruby part) and I have some time opening up now. So, I'll check the >> website. >> >> A question, do we have any info online about the pygame core development >> team, or info about goals or aspirations for the project? What's currently >> on the task list for pygame? >> >> Also, is there anybody else on the list interested in the pg4android >> project? >> >> Thanks everybody, I'll check in later. >> > >