Hi all, I've just subscribed to this list hoping someone can hplease elp me with the following problem: I wrote the class bellow (I also attached it) that simply plays a sound file when its method play_file() is called. It works on Linux perfectly, but on Windows, no sound is played and I do need to find the reason of it. Configurations are: Windows 7 (32 bits), Python 2.6 and Pygame 1.9.1 (win32). Thank very much for any help! Sarah Barreto Marques
www.audiogames.com.br @sarahbmarques import sys, pygame import time class Sound: pygame.mixer.pre_init(frequency=22050, size=-16, channels=2, buffer=1024) def play_file(self, name): # pygame.mixer.pre_init(frequency=44100, size=-16, channels=2, buffer=1024) # pygame.mixer.get_init() sound=pygame.mixer.Sound(name) print 'playing' sound.play() print 'done' time.sleep(2) return sound if __name__=='__main__': pygame.init() sound=Sound() som.play_file('0.wav')
sound.py
Description: unknown