Please upload the code so others can test.
On Jul 21, 2013 11:18 AM, "Andrew Barlow" <andrew.bar...@gmail.com> wrote:

> Hello!
>
> I'm currently just playing around with the PyGame sprite prefabs and I was
> wondering if anyone had ever come across the issue where if you move a
> windowed PyGame that's using LayeredDirty, all updates stop rendering?
>
> It looks like the game loop is still running, but my screen drawing seems
> to stop (even though the list of dirty rects keeps populating). The Window
> title even says "Not Responding" but the Python console output continues to
> print my dirty rects.
>
> Any ideas as to why this might be?
>
> I think its got something to do with the switching between updated regions
> and fullscreen updates  in the LayrerdDirty group, but I really don't know!
>
> I can upload a zip of the code if that's of any help?
>
> Any help with this would be hugely appreciated!
>
> Cheers
>

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