Please upload the code so others can test. On Jul 21, 2013 11:18 AM, "Andrew Barlow" <andrew.bar...@gmail.com> wrote:
> Hello! > > I'm currently just playing around with the PyGame sprite prefabs and I was > wondering if anyone had ever come across the issue where if you move a > windowed PyGame that's using LayeredDirty, all updates stop rendering? > > It looks like the game loop is still running, but my screen drawing seems > to stop (even though the list of dirty rects keeps populating). The Window > title even says "Not Responding" but the Python console output continues to > print my dirty rects. > > Any ideas as to why this might be? > > I think its got something to do with the switching between updated regions > and fullscreen updates in the LayrerdDirty group, but I really don't know! > > I can upload a zip of the code if that's of any help? > > Any help with this would be hugely appreciated! > > Cheers >