Here's an idea: what if we were to remove pyportmidi 0.0.6 from the pygame 
source and make pygame.midi dependent on stand-alone pyportmidi?

Jason

PS. I think the most recent version of pyportmidi, 0.0.7, is here: 
https://bitbucket.org/aalex/pyportmidi/

 From: Christopher Night <cosmologi...@gmail.com>
 To: pygame-users@seul.org 
 Sent: Tuesday, December 31, 2013 4:58 PM
 Subject: Re: [pygame] Python3 version packaged?
 
That&#39;s all well and good for development, but if I want to distribute my 
game to other Ubuntu users I&#39;m not going to tell players they have to 
comment out part of the setup file for one of my dependencies and install it 
from source.



I&#39;m not complaining or anything. Set whatever priorities you think are 
appropriate. I&#39;m just adding another data point: this is blocking me from 
transitioning to Python3.

-Christopher




On Tue, Dec 31, 2013 at 5:47 PM, Lenard Lindstrom <le...@telus.net> wrote:


Hi,



On Gnu/Linux it is simpler to just build Pygame from source. The dependencies 
are libsdl-mixer, libsdl-image, libsdl-ttf, and libportmidi0. Installing these 
libraries, and their header file dev packages should force the installation of 
all Pygame dependencies, such as SDL and freetype2. Also be sure to include the 
Python3 dev package. Since I do most of my Pygame development on Linux Mint, 
there should be no compatibility issues on Ubuntu, except with libportmidi0. So 
I suggest commenting out the Pygame midi module entry in the Setup file.





Lenard Lindstrom



On 13-12-31 09:36 AM, Sam Bull wrote:


Can we get a working Python3 version of Pygame packaged either in the

Ubuntu repositories or in pip3?



This would be really helpful in allowing us to transition to Python3 for

our projects.







 

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