no change it still prints warning


On 29 October 2014 16:43, Alec Bennett <wrybr...@gmail.com> wrote:

> And if you put that line after the pygame.init() line?
>
>
>
> On Wed, Oct 29, 2014 at 7:37 AM, NuMedia <ianldickinso...@gmail.com>
> wrote:
>
>> Hi can any one help with this when using python 2.7 and above or 3.X the
>> line
>>
>>  if not pygame.mixer:
>>     print 'Warning, sound disabled'
>>
>> message gets printed how do i get round this
>>
>> thanks NuMedia
>>
>> code below
>>
>>
>> #------------------------------------------------------------------------------
>>
>> import pygame
>>
>>
>> #------------------------------------------------------------------------------
>>
>> from App_Class import *
>>
>>
>> #------------------------------------------------------------------------------
>>
>> def main():
>>
>>   if not pygame.mixer:
>>     print 'Warning, sound disabled'
>>
>>   pygame.init()
>>
>>   app = AppClass ()
>>
>>   app.run ()
>>
>>
>> #------------------------------------------------------------------------------
>>
>> #this calls the 'main' function when this script is executed
>> if __name__ == '__main__': main()
>>
>>
>> #------------------------------------------------------------------------------
>>
>>
>>
>> --
>> View this message in context:
>> http://pygame-users.25799.x6.nabble.com/Using-sound-with-python-2-7-and-above-tp1492.html
>> Sent from the pygame-users mailing list archive at Nabble.com.
>>
>
>

Reply via email to