The Bug is now fixed on bitbucket (issue 214).
It occurred when you pass an angle of between (360-Vector2().epsilon) and 360.
I hope you can compile pygame your self or work around this bug or wait for the
next release.
Again, thanks for reporting!
Cheers,
Lorenz
On 03/11/14 00:23, Lorenz Quack wrote:
I'll look into it.
Thanks for reporting!
On 03/11/14 00:15, Павел Швец wrote:
Hello, i've got a bug in Pygame code and the error message tells me to report
it here :)
Code:
import pygame
vector = pygame.math.Vector2(0, 1)
angle = 0
try:
while True:
vector.rotate(angle)
angle += 1.2
except Exception as e:
print "%.20f" % angle
print e
Output:
Please report this bug in vector2_rotate_helper to the developers at
pygame-users@seul.org <mailto:pygame-users@seul.org>
System:
win7 64, python32 2.7.8, pygame-1.9.2a0.win32-py2.7.msi
Next call produces the same error:
pygame.math.Vector2(0, 1).rotate(359.99999999999801048034)
--
<author>Pavel Shvets</author>
</mail>