René, I see your e-mail on the archives for the snakebite mailing list. I get the feeling it isn't a very active project anymore.
I don't think Travis-CI can do a Windows build or Mac build. I think we'll need to do those ourselves. Paul Vincent Craven On Mon, Dec 15, 2014 at 12:05 PM, René Dudfield <ren...@gmail.com> wrote: > > Lovely work Paul! > > I've looked over some of your pull requests. Will take a deeper look now. > > I've asked for access to the snakebite.net server for buildbots, but see > how we go. They have numerous windows builders and a mac (10.8) builder > (plus heaps of esoteric machines). Got a sort of 'no'/'I do not know' from > some PSF people, but not from anyone directly dealing with the buildbots > (whoever they are). > > I've got a mac I can use for a builder for the time being though. > Hopefully I can transfer my windows XP virtual image to there. > > There's a number of things we need fixing before we upload to pypi. See > linked issues near the bottom of here: > https://bitbucket.org/pygame/pygame/issue/59/pygame-has-no-pypi-page-and-cant-be > > best, > > > > On Mon, Dec 15, 2014 at 3:42 PM, Paul Vincent Craven < > p...@cravenfamily.com> wrote: >> >> Hi, >> >> I've been able to work around testing issues on Travis-CI to get a >> successful build under Linux and Python 2.7. This can automatically push >> out to PyPl if we want it to. >> >> I am creating issues and pull requests to get around the problems I >> encountered. Take a look at them and give feedback if you like. >> >> I'll work on building it under some other environments. If we can get >> this automated, I think that would really help with the up-keep of Pygame. >> >> Paul Vincent Craven >> >