René, I see your e-mail on the archives for the snakebite mailing list. I
get the feeling it isn't a very active project anymore.

I don't think Travis-CI can do a Windows build or Mac build. I think we'll
need to do those ourselves.

Paul Vincent Craven

On Mon, Dec 15, 2014 at 12:05 PM, René Dudfield <ren...@gmail.com> wrote:
>
> Lovely work Paul!
>
> I've looked over some of your pull requests. Will take a deeper look now.
>
> I've asked for access to the snakebite.net server for buildbots, but see
> how we go. They have numerous windows builders and a mac (10.8) builder
> (plus heaps of esoteric machines). Got a sort of 'no'/'I do not know' from
> some PSF people, but not from anyone directly dealing with the buildbots
> (whoever they are).
>
> I've got a mac I can use for a builder for the time being though.
> Hopefully I can transfer my windows XP virtual image to there.
>
> There's a number of things we need fixing before we upload to pypi. See
> linked issues near the bottom of here:
> https://bitbucket.org/pygame/pygame/issue/59/pygame-has-no-pypi-page-and-cant-be
>
> best,
>
>
>
> On Mon, Dec 15, 2014 at 3:42 PM, Paul Vincent Craven <
> p...@cravenfamily.com> wrote:
>>
>> Hi,
>>
>> I've been able to work around testing issues on Travis-CI to get a
>> successful build under Linux and Python 2.7. This can automatically push
>> out to PyPl if we want it to.
>>
>> I am creating issues and pull requests to get around the problems I
>> encountered. Take a look at them and give feedback if you like.
>>
>> I'll work on building it under some other environments. If we can get
>> this automated, I think that would really help with the up-keep of Pygame.
>>
>> Paul Vincent Craven
>>
>

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