you should learn about codecs strings inputs/output.
ensure you always work with the same, utf8.
most of python modules are based on, and python3 assume by default as in
python2 you got

from __future__ import unicode_literals

see (in french, sorry) a good link:
http://sametmax.com/lencoding-en-python-une-bonne-fois-pour-toute/


2015-02-14 11:21 GMT+01:00 Bo Jangeborg <b...@softwave.se>:

> Greg Ewing skrev den 2015-02-14 02:00:
>
>  Bo Jangeborg wrote:
>>
>>> file_path = "07-Boabdil, BulerĂ­as.ogg"
>>> fi = open(file_path, 'rb').read()
>>> pygame.mixer.music.load(fi)
>>>
>>> But that gets me the Error:
>>> "File path 'OggS' contains null characters"
>>>
>>
>> music.load() expects to be passed the name of a file,
>> not the contents of the file. Just do this:
>>
>> file_path = "07-Boabdil, BulerĂ­as.ogg"
>> pygame.mixer.music.load(file_path)
>>
>>  The reason I tried the object passing was because just
> passing the name didn't work. So I am looking for
> a workaround. According to the documentation
> one should be able to pass an object as a parameter
> but I am not sure if I am doing it the right way.
>
> pygame.mixer.music.load()
> Load a music file for playback
> load(filename) -> None
> load(object) -> None
> This will load a music filename/file object and prepare it for playback.
>

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