I think we shouldn't worry about backward compatibility at all. I expect making a standard wrapper to the new pygame and then going "import py_wrapper as pygame" would work just fine for porting. Once pygame2 (or whatever) is released, I might even write that wrapper myself.
- [pygame] Which project is actually pygame2? Jake b
- Re: [pygame] Which project is actually pygame2? Ian Mallett
- Re: [pygame] Which project is actually pygame2? Tom Rothamel