The big advantage is that there isn't an alternative.

Pgs4a used a private port of SDL for Android, which proved difficult to
maintain as the platform changed. Pygame_SDL2 is based on SDL2, which is
supported on Android and iOS, as well as desktop platforms.

Pygame_SDL2 is also trying to support newer hardware in a compatible way -
it supports internationalized text input, the gamepad API has been added
recently, and support for touch events will be coming soon.

On Tue, Aug 11, 2015 at 6:18 PM tom arnall <kloro2...@gmail.com> wrote:

> I am interested in moving an app to the pygame_sdl2 environment.  For
> someone writing games in Pygame to be ported to Android, what would be
> the advantages of using pygame_sdl2?
>

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