It isn't easy.

This is what I do:
http://programarcadegames.com/index.php?chapter=foreword

I just got done setting up a couple student computers today using that
procedure. I also install "Wing 101" as the IDE.

Paul Vincent Craven

On Thu, Sep 3, 2015 at 2:28 PM, Bob Irving <bob...@gmail.com> wrote:

> We are teaching classes in 9th grade and would LOVE to find an easy way to
> get pygame set up. So far, we have had no success. Lots of errors.
>
> We are running Yosemite. I'm sure there's an easy way, as with the PC
> version.
>
> Tried this from pygame.org, but no dice:
> Current Instructions
>
> Create and add the following to ~/.bash_profile:
>      # Homebrew binaries now take precedence over Apple defaults
>      export PATH=/usr/local/bin:$PATH
>
> Install Apple Xcode command line tools:
> xcode-select --install
>
> Install XQuartz: http://xquartz.macosforge.org/landing/
>
> Install homebrew:
> ruby -e "$(curl -fsSL https://raw.github.com/Homebrew/homebrew/go/install
> )"
>
> Install Python3 "proper" and packages we’ll need for installing PyGame
> from bitbucket:
> brew install python3 hg sdl sdl_image sdl_mixer sdl_ttf portmidi
>
> Install PyGame:
> pip3 install hg+http://bitbucket.org/pygame/pygame
>
> Restart the Mac for XQuartz changes
>
>
> --
> Twitter: @birv2
> www.bob-irving.com
> http://www.scoop.it/t/on-the-digital-frontier
>
>

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