I don't teach sets in a beginning class. That would be second semester. But 
there is a difference, you are correct. 

Not a bit deal, just one of those minor annoyances I run into each semester. 

Paul Vincent Craven

> On Aug 5, 2016, at 11:50 AM, Daniel Foerster <pydsig...@gmail.com> wrote:
> 
> Aren't sprite groups more like sets? That's how I'd explain it.
> 
> — Daniel
> 
>> On 08/05/2016 11:20 AM, Paul Vincent Craven wrote:
>> One thing I always would have liked is if sprite lists acted like lists. In 
>> particular, it has always been annoying to teach students to use 'append' 
>> for most lists, but 'add' for sprite lists. It would be nice if there was an 
>> alias such that 'append' worked.
>> 
>> Paul Vincent Craven
>> 
>>> On Fri, Aug 5, 2016 at 10:56 AM, René Dudfield <ren...@gmail.com> wrote:
>>> Hello,
>>> 
>>> as per docs/howto_release_pygame.txt we are declaring a new release coming 
>>> soon.
>>> 
>>> I've already asked on the open pull requests some days ago, but if there's 
>>> anything that *needs* to go in, there's a few days left before we declare a 
>>> feature freeze.
>>> 
>>> I guess that there's not much that will block a release at this point. 
>>> However it's been a looooong time between releases, so I don't think it 
>>> hurts to wait a few more days. If you have something that might take 
>>> longer, please get in touch and we can discuss it.
>>> 
>>> If I don't hear anything in a few more days we will do a release candidate, 
>>> and try to get more widespread testing. If there are any blocking issues, 
>>> then will might do another N release candidates. I expect this to take two 
>>> weeks.
>>> 
>>> To discuss anything related to the release please use this issue: 
>>> https://bitbucket.org/pygame/pygame/issues/107/pygame-192-release
>>> 
>>> 
>>> If you already want to help test, please try out:
>>>     pip install pygame
>>> 
>>> 
>>> best regards,
> 

Reply via email to