Hello,

I agree that a virtualenv is useful. But maybe too complex a topic to start
newbies with?

The problem with Apple python is that it is an old python 2.7, and that you
need special rights to install a new virtualenv and pip anyway.

The new python cleans up a ton of little things that makes programming
easier. Not to mention the newer IDLE, which is lots better in python3.6.

Two questions you don't get with python3.6:
u'Some text' - What is the u'' for?
1 / 2 == 0 -- why is this not 0.5?





On Tue, Jan 31, 2017 at 7:03 PM, Chris <chrispez...@gmail.com> wrote:

> I would argue that using virtualenv with pip would actually be the better
> solution here, as there are no special rights required for that setup
> (asuming virtualenv is installed), and I find that having two pythons
> installed can be confusing at times.
>
> For virtualenv just follow this guide (https://virtualenv.pypa.io/en
> /stable/userguide/#usage) for setting it up, then execute get-pip.py (
> https://pip.pypa.io/en/stable/installing/) after having sourced your
> virtualenv. At that point pip will install everything into your new
> environment site-packages instead of the system one.
>
> If you have any further questions specifically about using virtualenv feel
> free to send me an email or just ask here. (I actually have access to a mac
> at work so I can do the install tomorrow and send you a script if you want.)
>
> On 2017-01-31 09:36 AM, René Dudfield wrote:
>
>> Hello,
>>
>> I think it's best to install the python 3.6 with homebrew. Then use pip
>> to install pygame.
>>
>> People often recommended to NOT use the python that comes with OSX, as
>> that is for system tools. So it's best to avoid installing things there.
>> Also you need special permissions.
>>
>> This 'works for me' on my 10.11.6 macbook, and for a lot of others.
>>
>>
>> best regards,
>>
>>
>>
>> On Tue, Jan 31, 2017 at 5:57 AM, Irv Kalb <i...@furrypants.com <mailto:
>> i...@furrypants.com>> wrote:
>>
>>
>>     At one of the school where I teach, the IT department is
>>     responsible for configuring all the student and teacher
>>     computers.  They are the only ones who have the system passwords.
>>
>>     One of my classrooms is a Mac classroom - the teacher's computer
>>     and all the student computers are Macs (my other classroom is all
>>     Windows).  I did a quick check today and found that PyGame is not
>>     install on the Macs (it is install on the Windows systems).  I
>>     want to contact the IT department and ask them to install PyGame
>>     on all the Macs. However, I'm not sure what the proper
>>     installation is.
>>
>>     All the Macs are running OS X 10.11 El Capitan, and have Python
>>     2.7.(something) installed.  Since I cannot install anything on
>>     these systems, I need to give clear instructions to the IT
>>     department.  I have installed PyGame on Macs with OS X 10.9 (where
>>     I needed to install 32 bit Python), and recently on a Mac with OS
>>     X 10.12.
>>
>>     Can someone tell me what is the proper procedure for installing
>>     PyGame onto Macs with OS X 10.11?  (I'm hoping that it is as
>>     simple as downloading from the PyGame download page and running
>>     the installer - PyGame 1.9.1 would work fine for these students.)
>>
>>     Thanks in advance,
>>
>>     Irv
>>
>>
>>
>

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