Hi Sean, No one is, as far as I'm aware. There used to be one, but homebrew removed all python packages I think. You can probably find the previous maintainers with some searching.
Happy to help you out if you need it. The mac homebrew compile instructions are here: https://www.pygame.org/wiki/MacCompile#Installing%20from%20source%20with%20homebrew Note, we currently recommend people use this to install stuff. python3 -m pip -U install pygame --user With a whole bunch of platform specific notes at: https://www.pygame.org/wiki/GettingStarted That doesn't install into the system folder, but into a user folder. It's unfortunate that pip still destroys stuff by default. ps. it looks like you need to sign up to the mailing list at: https://www.pygame.org/wiki/info#Mailing%20List Seems your post is just on the google mirror of the mailing list. Sorry for the confusion. On Sunday, February 18, 2018 at 4:07:59 AM UTC+1, SeanSF wrote: > > Hey all, so it appears that installing pygame on the newer OSX versions is > extremely problematic. On a friend's computer I tried pip and easy_install, > and both ran into conflicts with the system python and root/nonroot install > paths. > > Rather than get into the specific problem here, can I ask the simple > question -- is anybody working on or actively maintaining a an OSX homebrew > tap for pygame? If not, I might jump into the fray and give it a shot. > > This way we can get back to just 'brew install python-pygame' and you're > done. > > -- > A musician must make music, an artist must paint, a poet must write, if he > is to be ultimately at peace with himself. > - Abraham Maslow >