Hi Rene, I have a few general copyediting changes I'd like to suggest. Do you have a markdown or some other plaintext form that I could make a diff of for you?
On Wed, Jul 18, 2018 at 8:14 AM, Luke Paireepinart <rabidpoob...@gmail.com> wrote: > Rene, > > I think it's great you're doing this and I wish you luck. There are always > differences of opinions and the way I prefer to teach is a bit different > than your structure. I would remove the digressions to a separate article, > and structure differently. I think the content is interesting and engaging > but is a bit hard to follow the why. > > Here is the order I would present the material and I would make it more > Socratic. Present scenarios where these would be issues and work us through > how these concepts would be invented. People learn better when they're > guided thru idea formation rather than just told how things work now. > > What is software, what is a bug (computer just does what you tell it, bugs > are just differences between intended and actual functionality, tests > describe expected functionality) > What are unit tests > What is the purpose of a unit test > Examples of where not having unit tests was an issue or where having tests > could have found an issue (big risky projects to capture attention) > How does a unit test differ than what new people typically do to test > their software (integration tests) - go into regressions here and > efficiencies and code coverage > What is tdd > What tests does pygame have currently (test discovery) > Structure of test repos > How do we run all those tests > How to run one specific test (faster iteration) > How to write a test in a brand new python project > Write several tests, discover them, have them all fail > Into to pygame > Explanation of source control / link to git article > How to clone / fork pygame on gitbub > How to write a new test > Verifying test passes / maybe even modify code so test fails > Submit pull request > > > I would also remove the subtext of "you can do this however you want". > Target audience of your article is people who cannot validate for > themselves what the best approach would be and are reading an introductory > article with the expectation the author is experienced and will jumpstart > them to the way they should be doing things, keeping them out of > indecision, or worse, a decision they find out to be worse far into a > project when they're heavily committed. > > On Wed, Jul 18, 2018, 1:43 AM René Dudfield <ren...@gmail.com> wrote: > >> Hello, >> >> I'm trying to write a fun guide for people wanting to contribute to Free, >> Libre and Open source projects. >> >> It's a bit long. >> http://renesd.blogspot.com/2018/07/draft-of-lets-write-unit-test.html >> >