I installed sdl2 into brew on imac 21" high resolution screen and ran hey,
it opens a window and displays in the tile bar, but only black shows inside
the window, It then does exit correctly with escape.
-- Gerry Jenkins



On Mon, Nov 26, 2018 at 9:21 PM René Dudfield <ren...@gmail.com> wrote:

> Hi,
>
> I had hoped to go further... but haven't yet.
>
> So here is what I've got so far on SDL2 basics.
>
> https://github.com/illume/pygame4000/blob/master/code/sdl2_basics_tutorial_fundamentals/hey.c
> Apart from reading the source, it's useful to run it.
> But I guess you probably know these parts already.
>
>
> The best resources for SDL2 are...
>
> http://wiki.libsdl.org/FrontPage
>     All function and structure documentation is in here.
>     Also installation instructions, and how to download the latest code
> from their hg. repo
>
> http://lazyfoo.net/tutorials/SDL/
>     These are in C++ but cover many things in a tutorial style. With
> example code.
>
>     Another C++ tutorial series using the medium of Youtube.
>     This time making a roguelike, rather than topic specific..
>
> https://www.youtube.com/playlist?list=PLhfAbcv9cehhkG7ZQK0nfIGJC_C-wSLrx
>
> https://discourse.libsdl.org/ (where devs hang out)
>     These have mailing list archives, which is now a forum.
>     A good place to ask questions and to see what is happening.
>     Apart from following the hg repo, here are where developments happen.
>
> https://bugzilla.libsdl.org/
>     Where patches and bug reports land.
>     Some interesting discussions on things are in here.
>     Search for closed bugs.
>     https://stackoverflow.com/questions/tagged/sdl
>     https://gamedev.stackexchange.com/questions/tagged/sdl
>     https://gamedev.stackexchange.com/questions/tagged/sdl2
>
> https://hg.libsdl.org/
>     Web brows-able hg (mecurial).
>
>> hg clone https://hg.libsdl.org/SDL SDL
>>
>>
> Inside the source, see the header files (which also have some docs) and
> the test folder.
> The tests are actually short example programs, but are also used for
> manually testing things.
>
>> cd test
>>
>
> Finally, because there are very few resources, searching github All
> repos->Code-> C and C++ files can be useful.
>     https://github.com/search?l=C&q=SDL_OpenAudioDevice&type=Code
>
>
>
>
> On Sun, Nov 11, 2018 at 9:10 PM e1000 <e1...@globenet.org> wrote:
>
>>
>> On 06/11/2018 15:59, René Dudfield wrote:
>> >
>> > Last month I started a couple of articles on C related stuff, that I
>> > hope you will enjoy.
>> > One on 'post modern C tooling' for all the tools people are using post
>> > 2011 with C.
>> > Also one on SDL2 fundamentals in C.
>>
>> Hi,
>>
>> where are those articles? I'm interested to read them!
>>
>> best regards,
>>
>> e1000
>>
>

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