This project uses a GUI and the program source may not be compatible
with the latest version of the GUI. I'd be better off to write from
scratch. Even if I don't implement drag or acceleration, I can use pi
and trig to have an object travel at angles, as a minimum (one step at a
time). When I've paid more of my student debt I'd like to study some
basic maths papers at university so I can learn all the theories of 2D
physics.
- [pygame] Update Python 2.7 project to work with Python 3 Jeff Mitchell
- Re: [pygame] Update Python 2.7 project to work with Py... BW
- Re: [pygame] Update Python 2.7 project to work with Py... Thomas Kluyver
- Re: [pygame] Update Python 2.7 project to work with Py... Jeff Mitchell
- Re: [pygame] Update Python 2.7 project to work with Py... David