Hi Thanks for these results. I'll go through them more closely when I have time, but in general...
All the examples that don't work are unmaintained, we'll be fixing or removing them closer to a release date. The assertion errors in the clock tests are specific to windows and are being tracked in issue 30 (http://code.google.com/p/pyglet/issues/ detail?id=30&can=2&q=). We need to find some high enough tolerances for the test case that Windows can meet. (It's unlikely to be a problem with the code though, the test is just too finnicky). The image regression tests only work for the platform that generated the reference images (because we don't have a good tolerant image compare function). You can run the tests with --no-regression-check --no-regression-capture options to manually pass or fail each of these tests. The texture 3D failures are more worrying though, I'll look into those on my ATI machine. The tests for scene2d, obj and resource have fallen way out of date [nudges Richard]. > > [Here I'm presented with a window that contains only garbage and > doesn't > respond to the mouse or keyboard. I have to shut it down.] There is a --start-with option so you can pick up the tests here or at the next one. > > > My tools/info.py output: > > C:\pyglet\tools>python info.py > Platform instance is <pyglet.window.win32.Win32Platform object at > 0x0170D630> > Screens: > Win32Screen(x=0, y=0, width=1400, height=1050) > Creating default context... > GL attributes: > buffer_size=16 doublebuffer=True stereo=False red_size=5 green_size=6 > blue_size=5 alpha_size=0 aux_buffers=0 depth_size=24 stencil_size=8 > accum_red_size=0 accum_green_size=0 accum_blue_size=0 > accum_alpha_size=0 pyglet isn't being developed against 16-bit displays (some discussion in issue #19 http://code.google.com/p/pyglet/issues/detail? id=19&can=2&q=). I'm undecided about whether or not to support them; feedback on how much already works is appreciated. > GL version: 2.0.5696 WinXP Release > GL vendor: ATI Technologies Inc. > GL renderer: ATI Mobility Radeon X1400 x86/SSE2 Unfortunately ATI OpenGL implementations are buggy, and will almost certainly present glitches in the font and image tests, if you get around to them. Cheers Alex. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
