On Aug 6, 12:28 am, Alex Holkner <[EMAIL PROTECTED]> wrote:
> unknown) or to use the polymorphic functions.  No extra setup is
> required to do this: pyglet.gl and PyOpenGL function calls can be
> freely intermixed.

My only concern is that this may not necessarily be the case; for
example, I think there is some internal bookkeeping done in PyOpenGL
regarding glBegin/glEnd; calling the pyglet.gl versions of these could
then cause problems. But, I suppose there are probably not too many
cases where this is a problem; the duplication of effort is of mild
annoyance, but since the pyglet interfaces are low-level and (mostly?
completely?) autogenerated, I suppose it isn't that much of a concern.


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