On Nov 9, 2007 8:03 PM, Esteban <[EMAIL PROTECTED]> wrote:
>
> > So, although Pyglet works for you now, it might be using software
> > rendering, and thus it might be way slower than necessary. Maybe you
> > want to look into that?
> >
> > One (sloppy) test for hardware rendering is running glxgears and see
> > if the gear movement is smooth (> 1000 FPS if you have a GPU).

A more direct way is to look at the output of glxinfo: the "direct
rendering: no" line indicates a software renderer is being used.

Alex.

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