On Nov 14, 2007 8:53 AM, Brian Fisher <[EMAIL PROTECTED]> wrote:
>
> On Nov 13, 2007 5:49 AM, Bobby R. Ward <[EMAIL PROTECTED]> wrote:
> > When dragging a window, maximizing/minimizing, modal dialogs and many
> > other times your message loop doesn't get processed.  Which means
> > process_events won't get called causing stutter.  I'm not sure if this
> > is wxWidgets or Windows specific.  It's been a long time since I've
> > used straight windows api from C++.
> >
> It's windows. Dragging a window always locks up your main thread on
> windows. go ahead and try it with a non-python game that has an
> animated main menu and a windowed mode. You'll see.

This has bugged me in the past.  How do IE, WMP, Firefox, etc. all
manage to keep their animations running while the window is being
resized?  Do they all use a separate rendering thread?

Alex.

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