I'm learning opengl and pyglet at the same time. I've successfully converted several simple OpenGL examples from c++ to pyglet, and I'm working on some examples from the OpenGL Superbible.
This book and examples uses some shared code libraries, for example math3d which is not surprisingly 3d math functions. The functions are pretty transparent, and I could convert them to python I suppose, with likely horrible performance and almost certain mathematical error (all due to me). I would love to hear any recommendations of python modules for 3d math...thanks! -price --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
