I'm learning opengl and pyglet at the same time.  I've successfully
converted several simple OpenGL examples from c++ to pyglet, and I'm working
on some examples from the OpenGL Superbible.

This book and examples uses some shared code libraries, for example math3d
which is not surprisingly 3d math functions.  The functions are pretty
transparent, and I could convert them to python I suppose, with likely
horrible performance and almost certain mathematical error (all due to me).

I would love to hear any recommendations of python modules for 3d
math...thanks!

-price

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