I have been following the progress of Pyglet for the past 5 or 6
months and I have to say that I am extremely impressed. Alex, you have
done a wonderful job with this library. I am a long time user of
Pygame, and while I think it is still a pretty good library, I have
always felt awkward coding with it. The metaphors of SDL don't hold up
well in Python. Pyglet is much simpler, well-designed, and Pythonic.

To kick off what I hope will be a number of contributions to Pyglet, I
have coded up a little module to make 2D physics prototyping more
convenient, Playground. Playground is very basic and provides a couple
of simple shapes and actions to help get your ideas about physics
interactions on screen quickly. Playground combines the Drawing
Primitives module here on pyglet-users with the Pymunk library. I will
be adding more functionality to Playground in the coming weeks.

My page for Playground is here:
http://groups.google.com/group/pyglet-users/web/playground-physics
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