On Dec 6, 2007 8:41 AM, hagna <[EMAIL PROTECTED]> wrote:
>
> WhiteNoise plays but there should be Sine waves too.
>
> from pyglet import media
> from pyglet.media import procedural
>
>
> player = media.Player()
> player.queue(media.StaticSource(procedural.Sine(2, 1000)))
> player.queue(media.StaticSource(procedural.Sine(10, 500)))
> player.queue(media.StaticSource(procedural.WhiteNoise(5)))
> player.eos_action = player.EOS_NEXT
> player.play()
> while player.source:
>     player.dispatch_events()
>

This is fixed in r1487.  Thanks for all this audio testing, by the
way... I really haven't had time to play with it much myself, which is
why so much apparently isn't working correctly :-)

In future it's better if you post bugs to the issue tracker, so they
don't get lost in my inbox.

Cheers,
Alex.

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