On 1/3/08, mclovin <[EMAIL PROTECTED]> wrote: > > but dont i have to recreate teh Text object each time since the y > value and the alpha value change?
No, the y and color properties are writable. > I'm not quite familiar with opengl all that much as I mostly have > worked with portable devices in the past, so could you point me to a > crash course on using a display list? There are plenty of tutorials around. The Red Book is probably the best: http://fly.cc.fer.hr/~unreal/theredbook/chapter04.html Alex. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
