On 1/3/08, mclovin <[EMAIL PROTECTED]> wrote:
>
> but dont i have to recreate teh Text object each time since the y
> value and the alpha value change?

No, the y and color properties are writable.

> I'm not quite familiar with opengl all that much as I mostly have
> worked with portable devices in the past, so could you point me to a
> crash course on using a display list?

There are plenty of tutorials around.  The Red Book is probably the
best: http://fly.cc.fer.hr/~unreal/theredbook/chapter04.html

Alex.

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