Hi,

I created some projects with pyglet and some tools to facilitate 2D
game development (for me), and I though you might be interested.

- babglet: basic usage of pyglet for 2D games with optional collision
detection and avoidance.
- blob_swarm: a swarm of blobs with emerging swarm behaviour through
pair relations only.
- blob_battle: a duel-style battle between two blobs (basic graphics,
control and movement done)
- fuzzy_collisions: 2 groups of blobs. One can be controlled. When two
blobs collide, they move away a (random) bit to avoid the collision.

They are avaible from the rpg-1d6 project on sourceforge:
-> https://sf.net/projects/rpg-1d6/

The download can be found at the sf.net download page:
-> https://sourceforge.net/project/showfiles.php?group_id=199744

Also the code is avaible in a mercurial repository:
http://rpg-1d6.sf.net/hg/1d6/

Best wishes, and many thanks for the great pyglet!
Arne
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