Hi, I created some projects with pyglet and some tools to facilitate 2D game development (for me), and I though you might be interested.
- babglet: basic usage of pyglet for 2D games with optional collision detection and avoidance. - blob_swarm: a swarm of blobs with emerging swarm behaviour through pair relations only. - blob_battle: a duel-style battle between two blobs (basic graphics, control and movement done) - fuzzy_collisions: 2 groups of blobs. One can be controlled. When two blobs collide, they move away a (random) bit to avoid the collision. They are avaible from the rpg-1d6 project on sourceforge: -> https://sf.net/projects/rpg-1d6/ The download can be found at the sf.net download page: -> https://sourceforge.net/project/showfiles.php?group_id=199744 Also the code is avaible in a mercurial repository: http://rpg-1d6.sf.net/hg/1d6/ Best wishes, and many thanks for the great pyglet! Arne --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
