On Wed, Mar 5, 2008 at 8:26 PM, Txema Vicente <[EMAIL PROTECTED]> wrote: > > How do you prevent the mouse going outside the window when panning a > FPS-style camera? > > Im using the ugly win32api.SetCursorPos, but I hate to import that.
I think this is what you need: http://pyglet.org/doc/programming_guide/mouse_exclusivity.html Though this means your application is now in charge of drawing and moving the mouse (based on dx,dy) - vs. the windowing manager. -- \\\\\/\"/\\\\\\\\\\\ \\\\/ // //\/\\\\\\\ \\\/ \\// /\ \/\\\\ \\/ /\/ / /\/ /\ \\\ \/ / /\/ /\ /\\\ \\ / /\\\ /\\\ \\\\\/\ \/\\\\\/\\\\\/\\\\\\ d.p.s --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
