Thanks for the tip! The issue with the sprite was my own fault. Sorry 'bout that....
Keep up the good work! 2B On Mar 23, 6:21 pm, "Richard Jones" <[EMAIL PROTECTED]> wrote: > On Sun, Mar 23, 2008 at 10:18 AM, Berco Beute <[EMAIL PROTECTED]> wrote: > > Which method should I use to load an image? > > That depends on where how you wish to locate the image. I suggest you have a > look at the programming guide description of the resources module: > > http://www.pyglet.org/doc/1.1/programming_guide/application_resources... > > > The API says: > > > 1. docs for pyglet.sprite: > > pyglet.resource.image('img.jpg') > > I've patched that to use the more direct form (pyglet.image.load) to reduce > the confusion. > > > 2. docs for pyglet.image: > > pyglet.image.load('img.jpg') > > > The former doesn't seem to work when creating a sprite. > > BTW, please always include actual code and the error you received. "doesn't > work" is not useful :) > > Richard --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
