Hi,

I'm just starting to have a play with pyglet as a warm-up for pyweek
next week and I really like it.  At the moment i'm just playing around
with particles and I was wondering if it's possible to use a numpy
array with glVertexPointer.  I want to can use numpy's fast
manipulation of arrays to move the particles in the array around, then
pass this array straight through as a vertex array.  Is this possible
at all? I know glVertexPointer expects a ctypes array, but is there
any way to convert between the two?  Numpy arrays now have a ctypes
property to allow their data to be accessed from C, but i'm guessing
it's not as simple as that as it probably doesn't contain GLFloats?

Is there any other way to quickly manipulate a large array without
using numpy that I should be looking at instead?  I'm struggling with
frame-rates when doing it in pure python.

Thanks,

Jamie


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